Software Architecture Foundations Theory And Practice Ebook



Software architecture foundations theory and practice Sep 26, 2020 Posted By Sidney Sheldon Library TEXT ID a5300eec Online PDF Ebook Epub Library practical software intensive applications this brand new text covers all facets of software architecture. Software Architecture © 2014 Jonathan Aldrich Architecture is an Abstraction. Focus on principal design decisions – Structure – components and connections.

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Software Architecture: Foundations, Theory, and Practice is arguably the first full-length textbook on the subject of software architecture. It is primarily intended for use in upper-division undergraduate or graduate courses in software architecture or software engineering, and it expands upon the material generally introduced in a first course in software engineering. Although it has all the elements of a textbook—review questions, exercises, an extensive bibliography, and so on—we also wrote the book for readers outside the classroom. We hope that the book’s practical advice and broad scope are also of interest to practicing software engineers and architects, or anyone interested in learning about the field.

The first edition of the book appeared in January 2009. The book is published by John Wiley & Sons, Inc.

The book is notionally broken up into three parts.

The first part, Chapters 1 to 5, presents the critical concepts of software architecture. Chapter 5 also bridges to the next section, the nuts and bolts of applying the concepts, which encompasses Chapters 6 through 10. Chapters 11 through 17 treat associated issues: topics that may be critical in one development context, but not in another.

Chapter 1: The Big Idea

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The chapter introduces software architecture through discussion of three primary examples of its application: in the very large (the architecture of the World Wide Web), in the very small (pipe-and-filter on the desktop), and in the product/in the many (the Philips/Koala architecture for consumer electronics).

Chapter 2: Architectures in Context: The Reorientation of Software Engineering

The role of software architecture in the major activities of software engineering is explored, including application conception, design, implementation, and analysis. An architecture-centric perspective on development is presented.

Chapter 3: Basic Concepts

Definitions of the key terms and concepts are presented. The definitions build from the examples in the preceding chapters and form the foundation for the subsequent chapters.

Chapter 4: Designing Architectures

The concepts of the preceding chapters are made productive in this one. This chapter presents, at length, techniques and approaches for designing applications from an architecture-centric perspective. The central focus is on the ways in which refined experience may be used to guide new developments.

Chapter 5: Connectors

Connectors play a distinguished role in architecture-centric development. They are also, perhaps, the most unfamiliar concept to those unskilled in the art of system design. This chapter reveals the breadth and depth of the concept, and includes an extensive guide to the numerous techniques available.

Chapter 6: Modeling

This chapter surveys an extensive range of modeling notations used for capturing the design decisions that make up an architecture. Notations from research and practice are examined, and the distinctive aspects of each notation are called out. A consistent running example application is used throughout the chapter to demonstrate each notation.

Chapter 7: Visualization

This chapter draws a distinction between how architectures are modeled-the syntax and semantics of how design decisions are documented-from how they are visualized. Visualization encompasses both depiction-how design decisions are presented-and interaction-the ‘user interface’ through which stakeholders interact with those depictions. Various visualization approaches are surveyed and compared, along with techniques for constructing and integrating new visualizations.

Chapter 8: Analysis

One of the primary benefits of software architecture is that it can enable early assessment of a given system, before significant resources are invested in the system’s implementation and deployment. This chapter provides a broad overview of the various analysis techniques that can be applied at the architectural level, their strengths, and limitations.

Chapter 9: Implementation

Software Architecture Foundations Theory And Practice Ebook

This chapter describes the problem of moving from architectural design decisions to implementation artifacts. Special attention is paid to the use of architecture implementation frameworks, special-purpose middleware that bridges the gap between architectural styles and existing platform services. Two complete implemented applications in alternative frameworks are presented with commentary.

Chapter 10: Deployment and Mobility

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This chapter addresses deployment and mobility, two related topics that have become important in contemporary distributed, embedded, and pervasive systems. The objective of the chapter is not to provide a complete treatment of these two topics, but rather to isolate and focus on their characteristics from an explicit software architectural perspective.

Chapter 11: Applied Architectures and Styles

Several examples from “the practice” are explored, showing how various of the ideas in the preceding chapters have been applied to solve deep and commercially important problems. The architectures of the World Wide Web, Napster, Gnutella, Skype, BitTorrent, robotics systems, Google, and Akamai are all discussed. The pedagogical goal is showing how multiple simple architectural approaches can be combined effectively.

Chapter 12: Designing for Non-Functional Properties

Software Architecture Foundations Theory And Practice Ebook Pdf

This chapter selects a set of non-functional properties that are frequently required of large and complex software systems: efficiency, complexity, scalability, adaptability, and dependability. The role of software architecture in achieving the desired level of each property is discussed, and many specific architectural design guidelines are provided and discussed.

Chapter 13: Security and Trust

Architecture-based techniques are presented for coping with security and trust needs in application system design. After a general introduction to security issues attention is focused on architecture-based access control and reputation-based trust systems.

Chapter 14: Architectural Adaptation

The theme of this chapter is use of an architectural model to guide long-term system adaptation. A comprehensive conceptual framework for adaptation is presented, followed by consideration of numerous specific techniques for effecting adaptation and for designing applications to be accommodating of post-release adaptation.

Chapter 15: Domain-Specific Software Engineering

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Architecture-centric development is perhaps most valuable when applied in the context of a specific domain, where reuse of hard-won engineering knowledge and principles can substantially reduce the amount of effort, cost, and risk involved in system development. This chapter surveys a variety of techniques for applying architecture-centric development within a domain, and ends with an extensive treatment of product-line architectures.

Chapter 16: Standards

A practicing architect or system developer is faced with a panoply of de facto and de jure standards-IEEE 1471, UML, SysML, DoDAF, RM-ODP, and so on. The chapter opens with a discussion of standards, how they are created and evolved, and how they can add value to development efforts. The remainder of the chapter surveys the most influential standards and attempts to put them in perspective, identifying their strengths and weaknesses explicitly.

Chapter 17: People, Roles, and Teams

An effective architect may need to possess many different skills, beyond just being a good software designer. An architect is an integral part of a larger organization, and may be one of several architects working on a project. The context within which software architects operate, and therefore their job description, can get quite complex. This chapter overviews the various roles software architects may play in a project and, more broadly, an organization.

In our workshops on software architecture, one of the questions towards the end is: “There is so much to learn about software architecture – what books would you recommend us to read?”. To answer this question, we provide you a list of 10 must to read books in our opinion useful for software architects.

Books

1. “Software Architecture: Foundations, Theory, and Practice”, Richard N. Taylor, Nenad Medvidović, and Eric M. Dashofy, John Wiley and Sons, 2009.We were quite impressed by the rigor with which the topics were covered and the depth of treatment of the topics. In our opinion, this is the best textbook available in the world today for us to learn about software architecture. However, if you don’t like books written in “academic” style, this book is not for you. [Note: Slides available online here]
2. “Pattern-Oriented Software Architecture Volume 1: A System of Patterns”, Frank Buschmann, Regine Meunier, Hans Rohnert, Peter Sommerlad, Michael Stal, Addison-Wesley, 1996.This is one of the earliest and best books on architectural patterns.This book presents a catalog of architectural patterns with a detailed discussion with examples, benefits, and liabilities. It is only a surprise that this book is not as popular as the classic “Design Patterns” book. This book is often referred to as POSA-I book because it is first in the series of books on patterns/styles.
Note that this book came out in 1996 and is not updated yet. But books on patterns/styles are as relevant today as it was 20 years back, so we highly recommend reading this book.
3. “Design Patterns: Elements of Reusable Object-Oriented Software”, Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, Addison-Wesley, 1995.This is a book that architects and designers re-read because it condenses design knowledge in reusable patterns. Of course, it is dated – published in 1994 and not revised after that – but it is a timeless classic. Make sure you read it even if you don’t like design patterns. For example, we liked the beginning chapter – it helps us think at a deeper level about design in general and object-oriented design in particular.
4. “Software Architecture in Practice” (3rd Edition), Len Bass, Paul Clements, Rick Kazman, Addison Wesley, 2012.This is perhaps the best book available for students and practitioners alike for learning software architecture. It focuses on key topics in software architectures: “ilities”, patterns/styles, documenting architectures, and evaluating architectures. However, with all respect to the book, we doubt if the phrase “in Practice” in the title accurately reflects the contents of the book!
5. “Software Architecture for Developers”, Simon Brown, LeanPub, 2012.If you like “no-nonsense” introduction to software architecture (especially useful if you are a programmer), this book is for you. This book provides a good overview of software architecture. What we like about this book: It is written in an easy-to-read style with practices that an architect can adopt in their regular work. You may be interested in going through the presentation available here before deciding if you want to read the book or not.
6. “Essential Software Architecture”, Ian Gorton, Springer, 2006.This book shares practical experiences in architecting enterprise IT systems. When reading this book, we realized that this book does not take a general perspective on software architecture. We felt that it is more relevant for architects working in Information Systems domain; if you are working in embedded systems or other specialized domains, you may perhaps gain a very little from it. Otherwise, it is an excellent and practical book on software architecture.
7. “Refactoring in Large Software Projects: Performing Complex Restructurings Successfully”, Martin Lippert, Stephen Roock, Wiley, 2006.Refactoring is an important topic for large software projects (especially in projects that follow Agile methodology) given the fact that architectures evolve with changing requirements. Refactoring can be performed at a different scale or granularity. This book covers refactoring at a large scale and covers architectural smells. We don’t know why this book is not well-known, but we found it to be an excellent book, and highly recommend reading it.
8. “Software Systems Architecture: Working With Stakeholders Using Viewpoints and Perspectives”, 2nd Edition, Nick Rozanski, Eoin Woods, 2011.Since this book is written by experienced/practicing architects, you will find it to be quite practical (though the book mixes quite a bit of theory). The book emphasizes on working with stakeholders and using viewpoints and perspectives. Read this if you are looking for gaining an in-depth understanding of working with stakeholders and using viewpoints and perspectives. However, be warned: with the focus on viewpoints and perspectives, many other important topics in software architectures (e.g., NFRs, styles) are not covered well. Also, it is a bit voluminous, so you need patience if you want to complete reading this book.
9. “Patterns of Enterprise Application Architecture”, Martin Fowler, Addison-Wesley Professional, 2002.This book is strictly for software professionals entrusted with building enterprise applications. It covers patterns related to domain logic, database mapping and access, web presentation, concurrency, etc. Considering the vastness of the topic, Fowler has done an amazing job in making the contents clear through examples. He also guides us on choosing from a vast number of different types of patterns available (structural, web presentation, behavioral, domain logic, etc.). In a nutshell: This book does for enterprise application development in comparison to what GoF (Gang of Four) did for software development in general. We strongly recommend this if you are involved in developing enterprise applications.
9. “Patterns of Enterprise Application Architecture”, Martin Fowler, Addison-Wesley Professional, 2002.This book is strictly for software professionals entrusted with building enterprise applications. It covers patterns related to domain logic, database mapping, and access, web presentation, concurrency, etc. Considering the vastness of the topic, Fowler has done an amazing job in making the contents clear through examples. He also guides us on choosing from a vast number of different types of patterns available (structural, web presentation, behavioral, domain logic, etc.). In a nutshell: This book does for enterprise application development in comparison to what GoF (Gang of Four) did for software development in general. We strongly recommend this if you are involved in developing enterprise applications.
10. “12 Essential Skills for Software Architects”, Dave Hendricksen, Addison-Wesley Professional, 2011.Having only technical skills isn’t enough for an architect – soft skills (in addition to business skills and domain knowledge) are equally important to live effectively as an architect. This book presents a lucid and detailed discussion on 12 specific skills required for an architect. If you are a developer and aspire to become an architect, you’ll find this fun-to-read book useful to hone your non-technical skills.

Software Architecture Foundations Theory And Practice Ebooks

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